Have a great holidays, guys! I will be having them as well soon, so posts will be coming out sooner, perhaps. At least I hope so! 😅
Next up
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect
Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!
Wishing you all very merry Joltidays ❄️
Enter our JOLTIDAY GIVEAWAYS for a chance to win a Steam Deck, Game Jolt swag and more!
Instructions are in your Quest Log 🎁
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
THERE'S ONE WEEK LEFT TO ENTER JOLTIDAY GIVEAWAYS to win a Steam Deck, Game Jolt swag and more!
Get instructions in your Quest Log! 🎁
One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.
Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
🌟 HAPPY NEW YEAR 🌟
What games are you looking forward to playing this year?
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
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