3 years ago

*Hazardous Environments playing in the distance*


Had to reapply textures to the models I made for HL-Adrian because they used nodes that fucked up the texture when you moved them.

I decided to take the opportunity to clean up the pipe wrench model and make it look not ass and actually accurate to the games.



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its really funny seeing my old art and realizing just how truly well I understood horror back then because this shit is horrifying for both the right and wrong reasons

In a world where glansmart is not, you will figure out.

This video was sponsored by me.

forgot to post this, black ops combine, newest updated model to replace the old shitty one. enjoy.

🧸

i hate turbowarp with every fiber of my being i deeply apologize.

Mr Crowbar Man

@Dungeonation toot tge poot 2 coming soon????

@-TightSocks- holy crap slenderman

topology of our main character model so far

tos 2 lore featuring @kevinmacleod and @Bop__ and shit i dunno im stoned rn (not really i dont smork)