Game
Vermillion Sky

1 year ago

he's just standing there

menacingly




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should look cool never rigged basic pistons before, let alone multi-axis

redesigning i wanna make his shoulders movable

His name is (a)dachi and he's 102 polygons

(GQuuuuuuX spoilers)

I need more time to learn godot enough to make a fricking regeneration for a flashlight. I genuenly don't know how to do it

it took me embarrassingly long time to figure out how to work with TSR_SpriteEnemy plugin

кости смерьь кладбище черепаааа