Game
Headliner

9 years ago

HEADLINER Design Doc - Feedback Welcome!


In the near future, genetic engineering and dissolution into nation-states led governments to regulate peace via strict media control. You are one of chief curator of the local digipaper. You are the Headliner.


Structure

The game spans 10 days, each divided into three stages:

5d0b8fb1156bf.jpg

The Office, single screen with free look from your cubicle approving articles.

  • Each day, 5-10 new articles pile up on your desk you must either approve or disapprove

  • The time is ticking with a wall clock.

  • Sticky notes from management or reminders from your wife / husband (like “pick up milk on way home, love, Anna”).

  • Similar interface to Papers, Please or Westpoint Independent

5d0b8fb238ba8.jpg

The Streets, side-scrolling walk home with buildings and shops in background.

  • Denizens walk the streets and comment on latest events as you pass by.

  • Megaphones keep counting down the curfew time, urging you to get home as soon as possible

  • As the situation changes, there may be protestors or even rioters, vandalized * buildings etc.

  • Police and armed patrols eventually show up and must be avoided, or face lengthy paper checks

  • The quicker you wrap up Office work, the more time you will have in this stage

Home, single-screen dinner scene with your husband/wife and teenage daughter

  • Short conversation with your family commenting on events and criticizing/apporiving your paper

  • A few choices in the conversation that can impact story (i.e. daughter wanting to attend a protest)

As you approve more extremist pieces:

  • Your boss’s approval increases (i.e. “Great work last night, our ratings are booming!”)

  • Your wife/husband’s approval decreases (i.e. “I cannot believe you work for that tabloid trash!”)

  • Civil Unrest increases leading to more protests, riots and patrols / checkpoints / shorter curfew


Story Outline (Spoilers!)

You start one week from the 4th anniversary of your nation state becoming the first in the world to have over half of the population genetically modified. This led to tensions, with a lot of non-modified “purists” being discriminated against (think Jim Crow laws or Deus Ex: Human Revolution augmented/non-augmented in reverse).

As the annual “Emancipation Celebration Day” approaches, the public unrest and government concern grows. In response, a foreign diplomat Ferdinand Rath will arrive in two days to assuage the situation.

Based on how you shape the newspaper, the unrest can become more discriminatory and violent against purists. There will be an assassination attempt at diplomat Rath, and whether he lives or dies depends on your influence. The culprit will be captured and their defense and public image will also depend on your articles.

The story reaches climax on the actual celebration day, from a fairly peaceful to spiraling out of control with people throwing bricks and burning cars. You will play for several more days after to watch the fallout.

The whole scenario is heavily based on Kristallnacht, “a pogrom against Jews throughout Nazi Germany on the 9–10 November 1938, carried out by SA paramilitary forces and German civilians.” (Wikipedia)


References and Influences

The setting and ideas are drawn from many sources. If it piques your interest, you should definitely check out the following:

5d0b8fb312fea.jpg

Blade Runner - for the overall dark aesthetic and moral dilemmas

5d0b8fb3dca16.jpg

Papers, Please - one of the core inspirations and an excellent game!

5d0b8fb47d391.jpg

Westport Independent - indie game curating a newspaper, albeit lacking in the emotional payoff. I hope to learn from reading its criticism and reviews.

5d0b8fb55322f.jpg

Jazzpunk - for its use of slapstic humor and in-game newspapers

5d0b8fb602709.jpg

Deus Ex: Human Revolution - for the augmented/non-augmented conflict and overall aesthetic, similar to Blade Runner

And I must give credit to my friend Matt who inspired the original concept of the game :)

Lastly, the current header is made with Alucard’s “City Background Repetitive 3” and TextCraft



0 comments

Loading...

Next up

WE HAVE A RELASE DATE!!! Rain on Your Parade is coming to PC, Nintendo Switch and Xbox on April 15th!! Please Wishlist: https://store.steampowered.com/app/1213230/Rain_on_Your_Parade/

And here's a take of my scene with a guy!

When you just trying to enjoy a nice cup of coffee and this happens

Do you have what it takes to be a Leaf Blower Person and annoy all your neighbors?

Check out our new interactive application, right here on GameJolt: https://gamejolt.com/games/leafblowerman/821210

Do you have what it takes to be a Leaf Blower Person and annoy all your neighbors?

Check out our new interactive job application, right here on GameJolt: https://gamejolt.com/games/leafblowerman/821210

Blocking out a new office scene for HEADLINER to vector artify...

New text bubbles for Dinner :D

Hello Fellow Moisture Enthusiasts!

I am excited to announce you can now PLAY THE GAME RIGHT IN YOUR BROWSER WITHOUT DOWNLOADING ANYTHING AAAAA!!!

...and we have a daughter!

Do you have what it takes to be a Leaf Blower Person and annoy all your neighbors?

Check out our new interactive job application, right here on GameJolt!