Game
Rough
13 years ago

Hectic


I’m running out of time. Too many little things still left to do. Well, it was the first time participating, and I can clearly see, that I’m bad at time management. I used almost 2 days just to experiment with a procederal animated background that has no influence on the gameplay (apart from stealing half of the fps, that is)!

If I can find a way to declare the simple placeholder box for the player as an art style, I might get ready in the last minute…



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#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Werehog transformation process. #sonicunleashed

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I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

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(Btw, sorry for the double post! I'll try to post less)