Game
Rough
13 years ago

Hectic


I’m running out of time. Too many little things still left to do. Well, it was the first time participating, and I can clearly see, that I’m bad at time management. I used almost 2 days just to experiment with a procederal animated background that has no influence on the gameplay (apart from stealing half of the fps, that is)!

If I can find a way to declare the simple placeholder box for the player as an art style, I might get ready in the last minute…



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So

i may or may not make an full art of some person or i may just leave this like that-

Runestones: from concept to in-game model🗿

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800