Next up
The door is finally open.
What awaits Eric in this final area?
And what of his cheese?
The game is now playable from start to finish!!!
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Provided without context.
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
Word of advice: Try your best not to get cornered.
The trailer is complete!
It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
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