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770
Game
Fighters
2 years ago

hello bros I hope you are well, I wanted to show you some progress of the game in which I am working


Hello I hope you are well! I'll show you some of the things I've been adding to the game.

_Now you can disarm an armed enemy by throwing an object at it or kicking it right on the weapon

_weapons are no longer a simple static sprite, since they now have physics and react with the environment

_now both the player and the enemies when receiving damage leave blood stains (I think I was a bit exaggerated... what do you think?)

_Also the enemies, depending on the difficulty of the level, will wear bulletproof vests, depending on the weapon with which you shoot them, they will be more or less useful.

_finish implementing the Weapons Shop (it is the one that is shown when you enter the elevator

_Enemies now try to move back or get closer depending on what suits them (still needs polishing)

_I added a table of scores, it still doesn't work, it's just the sketch of how it would look, I've been looking at how to store the score data online and I can't decide which digital platform to use between firebase and google play.

_And other things.

what do you think? I was thinking of making the enemies also able to throw grenades, if you're good at playing you could even kick it back



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