2 years ago

Hello everybody, I am really happy to launch Robi Adventure and I have the feeling that goes a long way...




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Hello there,

here is a gameplay from my student project that I wanted to share with you. If you are interested by the project you can download it and I will surely make updates if you like it!

Have a good day

Hello there,

I start a new project: The "Planet Store". It's a colllection of NFTs only generated by blender (Geometry, Shading, UI... )

so if you like that, you can admire with this link:

>>> https://opensea.io/Broawz

I designed mechanical interaction objects for my game. I took a little inspiration from Tomb Raider and The Forest if you can recognize them.

I haven't posted anything in a while. If you're interested, I'm doing the original game now. I've finally found my place. it's a style concept, I can put it out there. semi-realism for a horror game

Let's try Nanite Foliage!

- RTX 2060

- Rayzen 7 3750Hz

- 1920x1080px

And it's not too bad

-- ROBI ADVENTURE --

Alien Isolation - Transit UE5

Hello there,

There is a little piece of the protagonist's house. It is inspired by a real castle: "Château du Feÿ". It's the start of my french touch...

hello there,

terminal b of my airport is under construction, here is a little progress of the work...

Steam - https://store.steampowered.com/app/3316330/Undead_Hunter_Part_I/…

Undead Hunter is a realistic first-person shooter with a dark and scary atmosphere, created on the Unreal Engine 5. Take up arms and go destroy the undead.

Hello there,

This is a part of the Terminal 2 construction of my Internationnal aerport.

Enjoy