Game
The Durka: You will (not) die

4 months ago

Hello everyone! Crucial Experiment here.

We don't have the best news today. Unfortunately, we have to completely stop the development of our game. We realized that we are not yet able to support a project of this scale.

Thank you for staying with us! ❤️


But we are not giving up! We will continue creating new games and updating our previous projects. Our next step is to finish Durka Simulator, so stay tuned for upcoming news.

What about those who purchased The Durka: You will (not) die?

We deeply value your support and want to show our gratitude. That’s why in the future we plan to release several paid DLCs for Durka Simulator. We’ll share more details later.



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And what happened next?

Hello players!

Today, on August 31st, Hello Neighbor Games Remake celebrates its first birthday – our fan game turns one year old! In this post dedicated to our first anniversary, we’ll talk about the project's origins, in-game bugs, and what lies ahead.

While we are working on the third scene, we would like to share one of the screenshots of the mysterious inside of the game. Admit it wait for him in the story)

Add some random content to your feed. Thanks to @Flutt1K for this video

Sad news related to The Durka: YWND, we decided that such a large project is not in our power, including the fact that the project team has 3 people. Therefore, we greatly simplify the game and its plot, making it more humorous.

We’re improving the gameplay! The inventory system has been completely rewritten to feel closer to the original, and we’ve worked hard to make multiplayer more stable. There’s still more to do, but we’re making big progress - stay tuned!

🌞 The Summer Sale is here! Now’s the perfect time to grab Crucial Experiment games at great prices — but hurry, the deals won’t last forever! ☀️ 📢 More details on our website: 👉 https://crucialexperiments.com/news/2

The problem with the "The Durka: You wiil (not) die" page has been solved, but now the game is available for purchase, it would take a very long time to hide it, so we decided to leave it as developer support.

Hm... What if... No, that's stupid...