Next up
Hey everyone!
I'm sorry I couldn't meet the "out in a few days" deadline from the last post, but I swear I've been hard at work! CatHook! is being ported to Godot 4, and the new demo will actually feature stuff that'll be in the final game :)
Hey everyone, DDM here!
For some time now I felt that the demo that's currently up on the game page is not really representative of what the final game will look like, so I've been working on a new one!
It should be up in a few days, keep a look out :)
I've finally published a game after a long! It's a demo of a game I'm working on, CatHook.
The game is a pixelated 3D collectathon-like platformer with a grappling hook mechanic.
The demo features a demo world and the download is the at the game's page :)
I just uploaded a new demo of my game! It fixes some small issues I had with it and also adds the new game logo, hooray!
If you'd like to check the game out, a small demo is available here: https://gamejolt.com/games/CatHook/794652
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
The whole squad is here!
Interested? Follow me!
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