Hello everyone! Little update post on devlopment, it is still going pretty smoothly as the gameplay and sounds are finished, it lets me with only the graphics to do (which is still a lot of work). I'm also working on the demo build and trailer currently.
Next up
Welcome to the Fnaf weird Mobile Port page! The game is playable and beatable currently. But since the indev version is using a lot of sound assets from other fan games, I'll redesign it to have original assets (or from the original fnaf games)
Thank you for the 18 Followers on the game! I'm really grateful to have all of you! I didn't think it would get that attention already. Development is going smoothly, I'll post a trailer for the game and a public demo soon (all in february). See you soon
GET READY FOR FREDDY! Pre-release v1.0 is dropping tonight 8PM CET! Public release of the Full game is expected to release in a couple of weeks/next month.
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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