Hello everyone, since I finally have something worth showing, I figured I'd record a short video showing what I've got so far!
You can find the video here: https://youtu.be/6QAaLfVXAdA
Next up
Eternity's Requiem's demo level is coming along well! It has a "room" now and the beginning of the lighting. I hope to release the demo level sometime early September. Stay tuned for that!
Oh hey, a gif of me "playing" Project Torment!
Quick update! I've implemented bunny hopping into Project Torment! I still have some tweaking to do, but it's coming along well!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A look at the newest additions to Project Torment. Just two simple movement mechanics, but they took about a full day to implement properly. More on that in dev log 2, on YouTube soon-ish.
Someone's at the door...
Here's the animation for The Butcher when it was in Blender, it's slightly different now that it's solely animated in Unreal Engine. I love how it came out and I'm looking forward to seeing how it works out in game.
Happy dance!
It's time for honorable mentions! 🐞🎉 [Article!]
This isn't related to Project Torment, but I've been working on a Cyberpunk 2077 mod project that will make my player character into a spawnable NPC that looks identical. This is the progress so far. There's still work to be done, but the basics are there
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