
Next up
Stay tuned for news on the demo release date soon.
new mechanics introduced:
1) Located Damage System
2) A first form of city interiors to increase the explorable area.
3)New weapon
4)Better hit reception
5)New items
6) Improved the zombie combat system
Follow us on YT:
Update v0.2.2
+ Map Improvements
+ Weapons System
+ Arms with Weapon
+ Some animation loop bug fixxed
+ Enemy Rig Fix
+ Enemy Grab Rework
+ NavMesh Optimized
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Work in progress...
Game Trailer
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
First person full body controller
Update v0.2.1 Release
+ Map Improvements
+ FootStep multi layer sound implemented
+ Arms with Hands and Legs implemented
+ Some animation loop bug fixxed
+ Stamina UI bar
+ Menu & Game UI Improvements
+ Motion Blur (TOGGLE)
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Devlog 04, remember follow us on yt https://www.youtube.com/watch?v=NEh2vP_2oiM












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