Here is the list of bugs that we hope to squish by next upload (which will be today (3/7/19) or tomorrow):
A bug where if you were to go back into a room you were previously in, you can no longer exit that room and you have to restart the game. For a quick fix we are going to make it very linear in order to prevent this bug from happening. This bug only appears in certain circumstances so we will be exploring new ways to make the room transition system so this can truly be an open world game.
An oversight on our end where you could leave the map if you walked up right after enter the consumer area for a second time, we apologize for this and it will be fixed next upload.
There are also sever collision masks for some of the NPC’s that don’t feel quite right so we will be editing some of those.
We also revived a tip that the directions and general knowing where to go was lacking, so we will be adding more points in the game that will tell you where you have to go and possibly some sign posts.
As always, please email us or talk to us if you find any bugs ([email protected]), give us any feedback for any things you want to see put in or removed from the game, and a huge thank you to everyone for helping us make Unity of Three a better game!
Until next time,
Zelus Studios
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