Hello, everyone! First, let me say thank you for following this project. It is because of you guys that this can, and will, continue.
Before I begin, let me introduce myself. My name is Mikhail, I go by the pseudonym “Close To Ghost”, and more commonly, variants of “gh0st”. I was an auxiliary developer for the Bloody Run game, whereas the owner of this account (which will eventually be renamed) TheShadowblast123, has been lead developer.
As of 8/8/2016, the project has been handed down to me. TheShadowblast123 will continue to program, but he is moving on to different projects. Therefore, I am now the lead developer of Bloody Run. However, he will still have his hand in the project, don’t you worry!
I am working on updating Bloody Run, and let me ensure you, I am listening! Updates will be slower, as I am not as familiar with Unity as my predecessor. Future updates will include different backgrounds, more music, and a “stage” system.
I am also interested in allowing testers earlier access to updates, for quality control and to test for bugs. While I do understand that it would possibly be quicker for me to test it myself, I believe the information provided by you guys is invaluable. Feel free to message me if you’re interested.
Thank you all for reading and your support.
Mikhail
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