using the display mode Direct3D 11 in Clickteam, it increases the brightness of the game, but using the Direct3D 9 display, it keeps the default brightness, like in rttf 2, to actually keep that dark effect in some areas. I want to use it to avoid getting washed out graphics
Next up
my funni art for five nights at freddy's 8th anniversary!!!
I started working on wario's shaders for the textures. This image is a remake of the previous one with a change in color and an improvement for the effect on the hand. The next character i will be working on will be Waluigi, wich has a similar workflow.
Here's a new design for wario. I made this render in blender with some custom lighting and compositing. I also made materials that can increase or decrease contrast for that deluxe look
The office is the most important thing for the game as it's the main thing you will look besides the cameras for the visual aspect. The cameras also have importance for the correct deluxe effect.
The massive Five Nights at Wario's Direct will premiere this monday!! More info in the image attached <3 Spread the word!
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