3 years ago

Hello! I just uploaded a page for 'MUGEN: Collision Crisis' on my profile! The game is still in W.I.P., meaning that there are PLENTY of characters and stages coming along the way :D

https://gamejolt.com/games/mugencollisioncrisis/816929




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MUGEN: Collision Crisis (Demo Announcement!)

That's right! Not only will there soon be a demo for my MUGEN game, 'MUGEN: Collision Crisis', but there will also be Four Reveals, showing off four new characters that will join the demo's roster!

Hello everyone! Since I haven't posted anything in a while, I wanna share something about my upcoming MUGEN game, 'MUGEN: Collison Crisis'! I'll make 4 tease post, that contain clues about new characters for each post! So please keep an eye out for em! :D

Hello everyone! I'm very happy to announce that the first Demo of my MUGEN game, 'MUGEN: Collision Crisis'! Here's a trailer that comes with it, along with some reveals! Check the demo out here: https://gamejolt.com/games/mugencollisioncrisis/816929

MUGEN: Collision Crisis (Demo Announcement!) That's right! Not only will there soon be a demo for my MUGEN game, 'MUGEN: Collision Crisis', but there will also be Four Reveals, showing off four new characters that will join the demo's roster!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.