
Hello. I'm new to indie dev. and my first game's gonna be a Turn-Based RPG called Fantaji Scholars. It's early in dev. and I'm focusing on flushing out the game's structure and art while I'm learning how to code. Questions are appreciated. <3
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I've got good news regarding progress on Fantaji Scholars! Thanks to Blockbench and Cubik Pro (along with Blender), I'll be able to make voxel models for my game's characters. I've made these models before, but animating is still tricky for me atm.
I'm currently working on artwork that'll actually go in the game, not just on the website, etc., similar to the art for Sonny and Sonny 2 (RPG Flash games on Armor Games that inspired Fantaji Scholars). I'm using this image as a reference for stage 1.
Hi, everyone! I've been having trouble with the development of my turn-based strategy, but I'm happy to announce that I'm setting it aside for now to work on a game I've REALLY wanted to make for a long time - a REAL-TIME strategy game set in Fantaji! <3
Your worst nightmare is alive ... Coming soon !
art comission.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Demonstration of the spells and their effects :)!










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