Game
Hello, Neighbor! Reborn
16 days ago

hello


game is still being worked on. progress has been slower than i anticipated, so i apologize for that. if you're wondering about a lack of updates, im intending to show off everything at once in the devlog. i plan to have it out sometime soon, but i cant give an exact date as to when. i have been focusing more on youtube content as of late so HNR hasn't been a priority, although i have been working on it on and off for the past few weeks. i hope all has been going well and i wish you all the best.



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updated the logo to be a bit darker to fit with the moody atmposphere of the game, what do we think? (old on the right)

macrowave

new hnr logo :p

alpha 1 inspired inventory system!! (with the pa placeholder icons cause i haven't imported the actual ones yet lol)

was testing out different lightings for fun and im wondering... which of these do we like the best? (5 different lightings with two different angles each so you can compare)

these are not final, im just tryna figure out which direction i should go in

bad news guys, the neighbor lost his job so this will be his house next update

(as a sidenote i have personal beef with whoever did the original uv mapping for this house)

still not finished yet. still working on getting the sky color and brightness exactly how i want it. but how's it lookin so far?

re uvmapped all the background houses so they use hn textures which makes them fit the game a bit more. both the roof and the walls can be changed. i was originally gonna remodel all of them which i still might do at some point. but for now im happy.

how do we feel about the new lighting so far..?