
HELLO NEIGHBOR: MASTER ALPHA
This game that I am working on will be the perfect early alpha game. With old art style, good AI, good plot, good graphics, and mystery in the neighbors house that you will be dying to know.
Release: 2024
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HELLO NEIGHBOR MASTER ALPHA:
Take a look for our first official teaser trailer for the Master Alpha. It has came a long way and is still under heavy development. More updates will be posted soon. And yes, I will make a story for the game. #helloneighbor
HELLO NEIGHBOR; Master Alpha
This game will be like the old alphas, but much better with less bugs.
Additions: Good plot, good creepiness, old art style, (really good graphics), and good AI. Lots more, for another post.
RELEASE: 2024
HELLO NEIGHBOR: MASTER ALPHA
I am proud to announce the first look of the neighborhood with the UE5 graphics applied. I have been working on this for a month now and spent hours on the graphics and neighborhood. More updates coming soon.#helloneighbor
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
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