It’s been 5 months since I posted my first game on this site. Even though these games were just tests to see what I could do, not only do I think they turned out alright, but I also learned a lot about what I can actually accomplish if I stay focused. I also became more knowledgeable in programming languages and engines. I mean, I jumped from making a game in Stencyl to programming a text-based adventure in C#, then I made an interactive visual story in Unity. Looking back and seeing that this was accomplished in five months shocks me, especially since I couldn’t program to save my life from the beginning of this experiment.
Hello World!
Next up
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
I worked so hard to get all four of them to the end safely, but then...
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Cash Banooca










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