Hey all! For the first time for this humble indie developer, we’re posting up a presentation instead of a game on GameJolt. But don’t panic! It’s totally games related, and to a lot of game devs, it’s educational to boot.
The presentation, Make it Juicy: 10 easy ways to make your game more engaging, is strongly based off of Juice it or lose it presentation by Martin Jonasson and Petri Purho at youtu.be/Fy0aCDmgnxg . This is a demonstration of progressively adding “juice” to a Flappy Bird clone to make the game much more playable. And I need you help! I’m posting it up here to make sure each version of the game progressively becomes more interesting. Let me know if any version of the game is either too busy or not interesting enough compared to the last game. Remember, this is a work-in-progress, so several obvious improvements, like adding scores, isn’t set in yet.
I’ve also posted the slides that goes with the game. To be honest, outside of acting like a guideline, it isn’t very good. I’ll be improving this as I progress through this demonstration.
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