Game
Stramedia: Development Post Archive

3 years ago

HELP THIS IS BECOMING TOO FUN GET ME AWAY FROM THIS TOY OF A GAME ENGINE HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP




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blocked off.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3