Next up
ther wasn many of updates lately, but im not bein lazy
i made a huge progress from the last post - all enemies r programed so first demo will come out very soon
but i definetly need to work with sound design, add cutscenes, polish staff and etc
cya:)
testin another mechanic
i was pretty productive last few days actually like it
🧸
a few mor renders
this is iron nanny btw she won be active in first demo but surely will appear in full version of the game
FleshBound | Gameplay
so gameplay is redy (finally) only a few detailes is left to be fixed and demo will be done
4th prog rep
VIDEO'S OUT! #SaveJim
so thers new look of custom mode menu











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