Game
Reap
6 years ago

Here are some things I'd like to add/change for the final version of this game:
* More levels - I plan on having 20-30 of them
* Character animations
* Color pallet - this one is too serious in my opinion, I'd like to create something more playful and fun




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From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

a short gameplay snippet to show off our in-game tutorial text

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

Reap is released! Try it out and let me know what you think! :D

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?