3 years ago

Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.




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Here is another version of the buildings with different texture. Is a roman architectural style better or the gothic style? I find it hard to decide.

Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154

A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Here is an updated version of the space scene I am working on. I painted a little bit over the second picture. Hope you like it. Please leave some comments.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

I decided to replace the palace in my game by a big castle.

Here it is! I think it fits much better to the game.

There will be more such castles in the north of the games world.

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.