
Here Is some very early gameplay of a threshold type build I made in roughly 2 days, not a lot is interactable and is mainly for a concept of house decor.
Added Editions:
Box, ball, vase, and hammer
Backround world
Footsteps
Prototype House
Double/Doors.
Next up
I was messing with skyboxes and lighting, got some amazing results.
Made some mockup promos recently, trailer coming soon!
Welcome, welcome to Chapter 2....
Chapter 2 will now be part of the update devlogs
I made an update already, here's what's new.
New Skybox
Terrain Changes
New assets for the house
working closets
Patched Windows
Most Items in the house are now interactable
Placeholder Menu
2nd floor is covered for now,
Keys and Locks are next.
Don't worry the games not dead
Demons are something that cant be destroyed, but overpowered...
A smaller update is here
Real terrainĀ
Complete backyard
Dynamic Sounds
Working Hammer and Boards
New/Moved assets
Final Skybox
Sometimes, obsession can make you the most insane and evil.
Sometimes, variety can be necessary.
A Public Demo with this house will be coming out eventually.
The 3rd Threshold is finally done so here's what's new
Functioning keys and locks
A final layout for the first floor
New terrain changes
Final assets for house
Patched Closets
Player house
Window's have been patched












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