
Here Is some very early gameplay of a threshold type build I made in roughly 2 days, not a lot is interactable and is mainly for a concept of house decor.
Added Editions:
Box, ball, vase, and hammer
Backround world
Footsteps
Prototype House
Double/Doors.
Next up
Sometimes, variety can be necessary.
A Public Demo with this house will be coming out eventually.
Demons are something that cant be destroyed, but overpowered...
Alright, its time to bring it out. HN. NAS is now a new production called "Inner Demons", Right now its very early in production and I'm mainly by myself again but I guaranty that its gonna be a lot better than what NAS would ever become, P2 in comments.
Welcome, welcome to Chapter 2....
Chapter 2 will now be part of the update devlogs
Sometimes, obsession can make you the most insane and evil.
I made an update already, here's what's new.
New Skybox
Terrain Changes
New assets for the house
working closets
Patched Windows
Most Items in the house are now interactable
Placeholder Menu
2nd floor is covered for now,
Keys and Locks are next.
I was messing with skyboxes and lighting, got some amazing results.
Made some mockup promos recently, trailer coming soon!
Updated the Neighbour's design so its more accurate, finally looks good!
A smaller update is here
Real terrainĀ
Complete backyard
Dynamic Sounds
Working Hammer and Boards
New/Moved assets
Final Skybox












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