
Here Is some very early gameplay of a threshold type build I made in roughly 2 days, not a lot is interactable and is mainly for a concept of house decor.
Added Editions:
Box, ball, vase, and hammer
Backround world
Footsteps
Prototype House
Double/Doors.
Next up
Alright, its time to bring it out. HN. NAS is now a new production called "Inner Demons", Right now its very early in production and I'm mainly by myself again but I guaranty that its gonna be a lot better than what NAS would ever become, P2 in comments.
The 3rd Threshold is finally done so here's what's new
Functioning keys and locks
A final layout for the first floor
New terrain changes
Final assets for house
Patched Closets
Player house
Window's have been patched
I was messing with skyboxes and lighting, got some amazing results.
Sometimes, obsession can make you the most insane and evil.
Sometimes, variety can be necessary.
A Public Demo with this house will be coming out eventually.
Demons are something that cant be destroyed, but overpowered...
Fixed those promos from a few days ago...
A smaller update is here
Real terrainĀ
Complete backyard
Dynamic Sounds
Working Hammer and Boards
New/Moved assets
Final Skybox
Welcome, welcome to Chapter 2....
Chapter 2 will now be part of the update devlogs
Made some mockup promos recently, trailer coming soon!
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