Game
Demigod Simulator
5 years ago

Here is the devlog for June!


5.28.20

-Balanced more enemies, weapons & armors.

5.29.20

-Tested & planned more balancing of weapons & armors. (I'll be at this for a while)

-Changed many of the main character sprites and battlers to actually match their faces.

-Changed quest reward for Rachel's quest.

6.1.20

-Balanced & tested more enemies, armors, weapons & skills.

-Fixed a visual bug with Leo's weapon.

6.2.20

-Continued balancing stats.

-Fixed a flaw in the summoning system.

6.3.20

-Finished balancing stats. (for now)

-Created a trading post for rare gems & metals.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Just a Pico sprite

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Shuiro Haname. #Commission

Commission for @ShuHaname

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

Path of Kami, running around the shrine area