Game
No Time - Demo
6 years ago

Here is the full changelog since the Tech Demo released :)


Tech Demo v0.1
(There is no actual history but all that was added during this period where the basics of the game on its technical level)

January 8th v0.15

-Added options
-Added credits
-Added more functions into the cars interior
-Fixes to the car controls
-Your past actions are now also being saved
-Added bullies, bandits and time specs
-Added now the danger of you spotting yourself in time so this time for real AVOID YOURSELF!
-Added traffic
-New timewarp effects
-Added the Western BBQ job for the 1880s
-Added a mechanic with a hover conversion in the 2010s
-Added a hovertrain for the 2015s
-Added Game Over
-All around more sound&visual effects
-Minor additions and fixes
-Added Sandy the Icecream trader in the 2015s
-Added a smithy with a job offer in the 1800s
-Added the Gun quest to the Athor questline
-Added Mr. Crafty and the Electromagnetic Gun
-Rewritten the first quest from Athor and added an alternate Timeline ending for this quest

January 21st v0.2

-Added reactors as Items(Fission and Fusion)
-Added Fusion Fuel Cells
-Added Dimension Case quest to the Athor questline
-Added Enhancements to the Athor questline
-Uranium batteries wont vanish after the time jump. You have to remove the empty battery manually.
-Added a modification menu for the mechanic. It only contains color customization for the car as of right now.
-You can change the distance of holding your item now via mouse wheel

February 19th v0.25

-Added dialogue for random citizen
-Remade various UI Elements
-You don´t have to look at your weapon now to shoot. Use left mouse to shoot and f to reload.
-Added the Fusion Cell Refuel Station
-Added voice samples for Npc´s
-On entering a Time Date you now see a preview of the destination date
-Some visual additions for the interior of the car
-Now you cannot add fusion cells if there is the wrong reactor or none at all
-Added random interactables (doors,chairs,misc)
-Added combat music
-Added No UI/Cinematic option F8
-Added Timescaling with F9 and Mouse Wheel
-Added Freecam with F10
-Added a smooth option to Freecam wiht F11
-Added the “Controls” option to the pause menu
-Added brake lights
-Headlight lamps now glow only when active
-Added a narrator for tutorial and random stuff

March 11th v0.26

-Shrinked the car by 30%
-Minor Bug fixes
-Remade the timestory saving method
-The boxes are now able to store a small amount of items
-Some of visual improvements to the car and time effects
-Added a block for the cheat engine…(if your using it you get ported back to the menu)
-Changed the visual looks of the car
-The car can now be damaged so be sure to repair it when needed or it goes nuclear.
-Fixed a timestory issue where in the past self does not get displayed

April 1st v0.28

-Added several sound effects for the car functions
-The setting is now on a large island as to a flat continent
-Added seasonal changes
-Expanded the town to the east
-Made Toon shading optional (Disabled by default)
-Enhanced the loading screen with a progress bar
-Changed the Depth hotkey from F12 to F7
-Added a world map into the notepad (you can see where you and your past selves are)
-Fixed a bug where you could enter hours higher then 23:59
-Changed the car sensitivity a bit
-Added turtles to beaches
-Added Coco Crabs that hunt for garbage and food
-Added the Chaser

April 15th v0.29

-Added a lunar cycle
-Remade the star sky
-Added dynamic sounds for nature
-Remade Minijobs based on taking peoples orders
-Added exclamation marks for quest and job npcs
-Fixed the minimum travel temperature to 300 degrees
-Made the car less like driving on ice
-Added smoke when hitting the brakes
-Trader UI improved
-Changed the payment notification to a bill with a ring on the right
-Revamped the world map
-Added fall damage
-Revamped the menu



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