
Here is the Story Mode from my fangame Final Fantasy Platformer, showing the first two stages. This is the latest build of the game, and I've made some improvements, like fixing up Cloud's hair and moving the Status Box to the bottom of the screen.
Next up
Final Fantasy Platformer has been updated to v.2.4.0 with a new boss battle! Fight against Rubicante, the Fiend of Fire from Final Fantasy IV, at the end of the Vector stage. (as always, Rubicante will restore your health to full to make for a fair fight)
Animation of Cloud using the Ultima Weapon for Final Fantasy Platformer.
Practicing music
I know I haven't uploaded anything, but that's because I've been focusing a lot on trying to improve my chiptune music, and I think I've made some progress
#IndieDev #Musician #Composer #Chiptune #OST #Soundtrack #OSTChiptune
New update for Final Fantasy Platformer. The infamous Warmech enemy from FF1 has been added to the Flying Fortress stage. I might want to make some updates down the road, like having Warmech use it's "nuclear" attack.
What do you think of this 3-star Fire Samourai, Guntur? 🔥
Testing out a new comic/fantasy art style for a potential card collection game. Feedback on the card design is welcome, this is the first visual !
Version 2.3.0 of FInal Fantasy Platformer is now up! New enemies have been added to the Mt. Ordeals stage: Gatlinger, Skeleton, and Zuu
It's finally time for Moonlighters v2.0.0! Three new bosses have been added: Thanatoes' Rage, Thanatoes' Will, and Thanatoes' Intellect. They appear when you try and grab the Red Rock, Green Rock, and Blue rock at the end of a level. Check it out!
Gameplay of level 4, again, but this time with the new skill.
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Animation of Cloud using the Fusion Sword from my fangame, Final Fantasy Platformer.













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