Hey guys! I'm here to bring you a little more information about the development and content that Willy & Friends (TR) is having. One of the things that has changed and which is most notable is the graphic quality. As these 5 years have gone by, I have learned and greatly expanded my knowledge of modeling, texture creation, lighting and techniques for the program I use (Blender). Willy & Friends is rendered via Eevee and hand polished via Photoshop, this is something that takes a lot of time, but the result is gratifying. Another thing in which I also had a great development was the issue of Character Design. The vast majority of animatronics in the first game were somehow "random" or simply copies of an existing design (which is not a bad thing, as inspiration is something that helps a lot while learning and understanding an area). This time, I studied the concept of what each animatronic represents and how its backstory alters its design.
Stay tuned! During the week I will always be posting short articles and teasers of the game development.
Next up
More friends are on the way!
Back to work!
(Repost because I forgot to put the game page on early access, making the alpha download invisible :p my bad...) Today I'm providing an alpha focused on the office setting. Feel free to leave your opinion and suggestions for future changes.
The Poopet
A small demonstration of how the game menu is looking :) Feel free to leave your opinions in the comments!
Fix Fredbear
Something in the House!
!READ THE ARTICLE!
More progress!
They need you. 🐥
I thank you letter + A small gift! (!READ THE ARTICLE!)



















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