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FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
9 months ago

Here's a look at the model viewer!
Much better performance And graphics this time around lol

This also shows off the Improved Animatronic Textures & Topology!




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New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

ACT 3 • Teaser 2 • The Arcade Next Week, the game page, Teaser Trailer, and more info will be coming out...

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

"A little basic.. But it's a good start." [ ACT 3 ]

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

ACT 3, OUT NOW!

Changelog Below!

The original Act 1 Main Menu, scrapped due to animation issues... and for being really generic lol (Made ~ 1/19/2024)

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.