1 year ago

here's a video from 2023 of a game I was beta testing for, but without the commentary this time. I had trouble uploading it due to false copyright issues with the ambience but i found a workaround to edit it out.

https://www.youtube.com/watch?v=p_CF5LMGSKM


https://www.youtube.com/watch?v=p_CF5LMGSKM
https://www.youtube.com/watch?v=p_CF5LMGSKM
https://www.youtube.com/watch?v=p_CF5LMGSKM


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new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms

started working on a revamp of the supply closet camera

I plan to redo the ones for the party area and arcade after I am done with this. I'll also try to post progress of stuff that's coming/being changed in v1.5 as frequently as I can!

time to get to revamping the final camera for v1.5, which is the arcade.

more to come in the new year

also i'm aware AHaR has turned 4 years old but i didn't bother announcing it because it would be pointless

Reaching the Goal #SaveJim

revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces

daily pixelart day 5 !!!

lolbit

now time to revamp the party area camera

if you're wondering how I do this, I model the room in roblox studio, take a screenshot once finalised and then trace over the image. not the most preferable method but I do it because I am very bad at perspectives

new versions of the main characters' images i did a while ago. I may upload these to deviantart but they will appear in the extras menu of v1.5!

details on their differences in article

THE MAGIC HOUR | OUT NOW! (READ)

alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!

here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)