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FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
10 months ago

Here's a video of the new settings menu,
Texture Res, AA still need functionality, but everything else is complete.

I'm currently adding in code to stop animation 'spam' / glitches in the Night Shift & Point and click sections.




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Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

"A little basic.. But it's a good start." [ ACT 3 ]

February 21st. (Also, new update coming out in a few minutes!)

Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today

ACT 3 • Teaser 2 • The Arcade Next Week, the game page, Teaser Trailer, and more info will be coming out...

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

ACT 3's page is up, as well as it's trailer.

You can check it out here: https://gamejolt.com/games/FNAFTERMATH3/963253

Today is also the Third anniversary of aftermath, Thank y'all for supporting it!

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

ACT 3, OUT NOW!

Changelog Below!