Game
Six Hours at Hugo's





3 years ago

Here's an exclusive behind the scenes look at how we achieved some of the 2D visuals for Six Hours at Hugo's:


(Make sure to play the full game HERE!)

Basically all of the assets you see in the game that are not 3D models were actually at some point 3D models. Utilizing Blender to make flat 2D assets is incredibly easy and very helpful for projects like this. Things like the advertisements in the phone book, and the posters on the walls were all created by laying out different colored planes and text to make a coherent image, then rendering it out in orthographic view.



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Make sure to check out the trailer for the brand new update for Six Hours at Hugo's!

https://youtu.be/64zGTXrMaFU

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Along with this game's release we've also decided to release the previous two games in the series:

Siren Head Killer, and Siren Head Killer X

The new Six Hours at Hugo's update will let you decorate the office with your own pictures!

https://gamejolt.com/games/six-hours-at-hugos/739024

FIND ME .... MICHAEL!!!!

Discover the secrets of Hugo's Hole in the Wall . . .

Tomorrow.

https://gamejolt.com/games/six-hours-at-hugos/739024

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#FNAF

Initializing R.A.T.S. . . .

Friendly reminder that Siren Head Killer RETURNS is OUT NOW and you can PLAY IT!

Suggested by @Frozen_Dark_Oswald , I hope you like it!!

TOMORROW.

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