Game
Six Hours at Hugo's





4 years ago

Here's an exclusive behind the scenes look at how we achieved some of the 2D visuals for Six Hours at Hugo's:


(Make sure to play the full game HERE!)

Basically all of the assets you see in the game that are not 3D models were actually at some point 3D models. Utilizing Blender to make flat 2D assets is incredibly easy and very helpful for projects like this. Things like the advertisements in the phone book, and the posters on the walls were all created by laying out different colored planes and text to make a coherent image, then rendering it out in orthographic view.



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Here's a look at a retro minigame from the upcoming Six Hours at Hugo's update!

https://gamejolt.com/games/six-hours-at-hugos/739024

Happy New Year everyone!

We hope you'll look forward to what might await Stone Cold Freddy in 2025

TOMORROW.

The Siren Head Killer Returns.

Are you ready?

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Siren Head Killer RETURNS is playable RIGHT NOW!

Along with this game's release we've also decided to release the previous two games in the series:

Siren Head Killer, and Siren Head Killer X

HAPPY 3RD ANNIVERSARY OF TEMESIS HOAX

Expect much, much more Hugo in the new Six Hours at Hugo's update!

https://gamejolt.com/games/six-hours-at-hugos/739024

Office Props

Initializing R.A.T.S. . . .