
Here's @CaketasticCakes ![]()
logo as a delicious fruitcake for the #CaketasticHolidays activity!
Next up
#Devruary Day 10: What's your least favorite part of game dev?
Ngl, although I can do it, coding is the least enjoyable part of game dev to me
Even with visual scripting tools it can be hard... Pictured some code from my game Rivet 
#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.
Not quite sure what I made with one of my students in #Blender today... But it's something 
Wishing you all very merry Joltidays ❄️
Enter our JOLTIDAY GIVEAWAYS for a chance to win a Steam Deck, Game Jolt swag and more!
Instructions are in your Quest Log 🎁
#Devruary Day 16: What feature almost broke your game?
Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate 
THERE'S ONE WEEK LEFT TO ENTER JOLTIDAY GIVEAWAYS to win a Steam Deck, Game Jolt swag and more!
Get instructions in your Quest Log! 🎁
#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up! 
Made this other-world scene in #Blender yesterday to use as a background on my website I'm making! Somewhat inspired by No Mans Sky
I quite like the way it turned out, especially for only a few hours of work
What do you think?
Here we go!
(and yes, I gave him booty cheeks!)
You can tip with charged stickers please!
Made this found footage backrooms style animation in #Blender with one of my students... would you wander these halls? 

















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