Next up
1.0.3 updated. changed mine's graphic and added failsafe for 5-1's mantis rush. if you take enough time for end of the level. that rush will start. no matter whether you killed key enemies.
1.0.4 Updated!
What's new:
New Character: Eunju!
Seemless Bgm loop
Engine upgrade (GMS1 > GMS2)
Now works fine on monitors above 60hz
I made Eunju's tail, but the game is too fast and I can't see the animation in game at all, so please watch it here
Demo 3 WIP 6 Announcement of Shooting Star Seven Demo 3 - New Enemies and Indie show. Please read the link… http://www.indiedb.com/games/shootingstar-seven/news/demo-3-wip-…
I said final...I lied
Final WIP It’s been a while. I decided to not make Demo 3, but Full Version. here’s progress. this video contains big spoiler, so think carefully. https://www.youtube.com/watch?v=YcS2z6IPGlM
HFAB
Demo 3 WIP 7 Announcement of Shooting Star Seven Demo 3 - Adaptive tooptips and New Enemies. Please read the link… http://www.indiedb.com/games/shootingstar-seven/news/demo-3-wip-…
N.O.E.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
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