Game
Nonebit









2 years ago

Here's some of the concept arts of the game some of which are almost a year old at this point. I wanted to share them because I know from myself that people enjoy to see how game ideas were created/developed before the full release. So here ya go!


Oh and don't mind the monster sketches on the last image. They're not in the game. I was just bored.



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I've revamped the dialogue box! Gotta say, everything pays off when you don't rush it.

First image is the revamped one. Other is the old.

tile and cave generation

though it can generate seemingly endless worlds, it takes more and more time to generate worlds above 1024x1024 tiles where it starts to take around 5+ minutes. Once it generates the game runs at a stable 3000 fps tho

Added the first entities to the game! (And gotta love debugging, right?)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Where the energy is most unstable and raw, where the bits and bytes are forsaken. Welcome to The BOOT. It's a place filled with energy consuming slugs, data storing plants and enemies who chase you 'til you're nothing but a faint piece of spark.

another sketch

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

sketch