Game
Undertale - HQ
10 months ago

Here's the patch notes for

Rush E(Undertale) - Version 1.0.1


Changelogs and fixes


  • Improved the sound bit rate of Rush E music file in order to make the game more dynamic and more satisfying.

  • Easy Mode is now in the game. It will reduce the damage and karma to half, which means if you are a beginner, then you can try it.

  • Improved PlaceHolderExtension.dll to manage the settings more flawlessly. This extension manages Windows Registry to be an alternative method of Flag System in TML engine.


Known Issues:


  • The size of this game is excessively high. For a small game, The total size(110mb) is absolutely not good. I'm aware of it and the next update will be smaller so that you can download the game faster.

  • You may feel bzzz sounds when playing Rush E music. I'm trying to find a way to fix this issue.



4 comments

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yeah i'm not dead. i'm focusing on deltarune chapter 3&4 more

Refining Phase 3 right now. I can't believe it's been two months and now I'm one of the very few people that finish a battle with the music 8 minutes long. It won't be "boring".

oh well

friendly reminder that dusttrust is still being on development but on slower pace

dt3 is almost done. just need to find some parts to refine

i don't know what i've done

while datamining deltarune chapter 3&4... i found the chapter 2 asset and immediately put it into dusttrust

There's another version of my old Papyrus Encounter. I don't remember making this one but apparently, It's marked as "Hardcore-ized".

it honestly surprises me how unoptimized undertale and other gamemaker games could ever be

this is undertale, but with loading all uncompressed audio files.

i want to add "sans doing flexibility training" mode in phase 3 lol

the poll is not over yet but eh let's remove some future burden lol