Game
Pepper's Computer Quest

4 years ago

Here's the screenshot for the cave tileset. I also wanted to say I'm gonna release a trailer for this game once it's 20% complete (probably in a couple weeks if all goes well), and it's gonna be called "Worlds: Trailer 2".




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Here's the last background for the title screen. As I go on to develop more worlds, there will be more backgrounds on the title screen.

Here's a screenshot of Worlds today. I've been working on it for a while now, and I would really like to have a trailer out soon.

Here's a sneak peek of the first level.

Picture 1: The Boss - The red dot is a placeholder. He is kinda hard to beat

Picture 2: The Space Minigame - Needs more obstacles, and more space minigame levels

Picture 3: World 8 - Working on World 8-3 RN

I have been working on Worlds lately quite a bit. The game is like 10% complete, there are 8 levels completed and 2 more are being made. The final game should have like 50 levels but a lot of bonuses and map packs. I also take suggestions on this game.

This is the boss for world 2. I haven't decided on a name for it yet, but it is a tiny mountain with an eye that shoots a big laser every like 5 seconds or so. I've been working a lot on the game. Please tell me your thoughts in the comments.

Here's the first background. Drew it myself, took a while, and later I'll upload the second and third backgrounds.

Next up for the title screen backgrounds I did a pyramid one. I know it doesn't look *as* good as the last one, that's because I don't really know how to draw a sand floor, and I didn't have much inspiration. Next background coming soon.

This right here is the World 1 boss, his name is "Mr. Angry Moon". He's pretty easy to beat, and he's mad because he doesn't like daytime. However, in levels 25-29, he's happy because those levels are nightime levels, and his name becomes Mr. Happy Moon.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt