7 days ago

here we go again

(no textures yet, just using vertex colors in the viewport to test)


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Already looks good with the placeholder texture

The PS1 bear is back!!!

i'm getting perfect matches on nightmare difficulty, i am so good at this game (phasmophobia)

Funny how i do non low poly UV mapping in less than 10 minutes and this takes hours

Yes i'm making this post just to whine about how long it takes

textures are still placeholder (dont ask why he's colorful)

Started making the UV mapping and planning the textures using a different tecnique after studying some actual PS1 models

We are so back

(PLACEHOLDER TEXTURES)

fixed it

He looks so skinny tho, will make him thicker

oooooo spooki placeholder graphics oooooo

Maybe the secret is having 3 cups of coffee

FINALLY

I finished the UV map, i can now start texture painting (next thursday )

Edit: Also, i need to model the endo now

Liked this pose, will use it in-game

Still need to rig the fingers

Also, i modelled the endo (still not UV mapped)

The whole thing still needs texturing