Next up
coded the base for WORKING AI using the way fnaf 1 codes it's ai as a base. The clicking means the movement opportunity failed, and the camera switch meants it succeeded.
also as a follow up to my last post about my communities dissappearing, heres a before-after of me going to my community and then going to my profile
the skrunkly
progress update on fns4, going to change the map layout so this preroom wont last. I will probably delete it actually, if not completely change it to a point and click into the office.
Heres what im thinkin (you will be able to use the computer on the desk, just havent added that yet)
also why are my recordings so quiet???
game updates
this project is (momentarily) on pause. Not canceled (read article)
fiddling around with camera systems before coding in the actual video footage, and then later coding in ai. Will probably change keybinds later, but whatever. For an outline its decent.
re upload because of audio being messed up. Anyways, heres some progress on the panel (temporary wallpaper)
check out this scrolling I coded (i dont know why its so low quality, dont ask me)
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