Game
SCP Breakdown
4 years ago

Hey again, sorry for the 3 month gap, i didn't realize how long its been. Development has been very slow as this is a side project and not the main project.We might make a GJ page for that when we feel its ready for that. Sorry for the inconvenience!




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working on map generation,we also started to use the new art and made them "flat".

Map generation is still being worked on at a much faster rate, if you can could you please leave a comment on your opinion of this style of map generation, it would be very helpful! (keep in mind it is a work in progress)

Alright, so basically what happened is that the current version got yeeted and is gone, i got a build from very early in development. This means that imma probably allow you to download the very early build and remake the game, alot of polls will be made.

Working on map generation a bit more, somehow all of the rooms are turning out as bathrooms. This is a pretty weird bug. Also sorry for the low quality.

Updated the scientists, player and security, old is on the left and new is on the right.

I decided to make a website for a small 2.5D scp game. This will probably be where i post a lot of updates about the game, as of this post on 23/03/2019, the game is around 5% done. I will continue to post updates.

This will probably be the post where you can check how close the game is to completion. Currently, the game is about 80% complete.

anyway, while i wait for more votes on the polls, here is a picture of scp breakdown in a earlier build, the current version doesn't have a build so this is gonna have to do.

We have essentially implemented SCP 173. His AI is complete and his sprite is implemented, the box in the picture is the AI itself. We have now begun to work on SCP 106. AS of now, the game is around 30% done. I will continue to post updates.

The inventory has been implemented and works! It needs a little refinement and then it should be ready. As of now the game is around 48% complete, and could come out sooner if we do not implement the ending.