Most of the work over the last few weeks has been on the new texture for the planet which will be revealed once it is completed.
The rest of the work went into setting up the Unity project and being work on overhauling the gravity system. the new system, while functionally similar to the current system, is much more streamlined and vastly cleaner. This will allow easier improvements in the future and make it easier to implement the voxel system in 0.4
(screenshot of the early prototyping to allow testing of the gravity)
The gravity system is almost completely done and the planet texture will also be finished soon. Once the texture is completed work on the planet model will begin. In addition to the textures and models work will also simultaneously continue on the feature under the hood.
-Dev Lead Andrew Simon
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