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Thought about updating Augmenter's design to feature horns on the sides of his helmet. It'll be one way to make him look interesting, he's like Acrylic but way bigger.
Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.
These are the main six heroes in Super Saviors. Their names are Lord Viper, Tiger Man, Mr. Stacks, Princess Eclipse, Steel Maiden and Pyro Lariat. They'll have simple powers, and I hope to showcase them soon.
Hey all, been a long time since I updated Levity Fleet, but I've returned to it. This time I gave small updates to LF4, the most recent game in the series, and I made sure the gimmicks would work decently. Not that it'd save the game much.
These are some of the bosses in the final area of Levity Fleet 2, I'm currently fine tuning the stages, enemies, player, gimmicks, and especially levels. I'm hoping I can finally provide a great demo by early June.
A big change from the tiny sprites I usually draw, we finally have some pixel art for Steel Maiden. Might not be amazing, but still looks great anyway.
Here's all 12 characters that'll be planned for Erratic Fable, they'll have interesting weaponry along with great subweapons. All of which being Levity Fleet tradition brought over to this new series, and I'll show their moves soon!
These are the tiles for the final area, and it's larger than what the first game had. I'll definitely try my best making this final area way better than the first one.
Took a while to make this video, but at least it was worth it. Great catchy music used for the main six areas in Levity Fleet 2.
Might not be much of an update, but what I did here was give Steel Maiden's special weapons their own colors. Similar to Megaman, it's a good way to know which weapon you have so you don't get confused!










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