2 years ago

Hey all! It's been *Checks profile* 7 YEARS?! Man time moves on.

I stepped away from game making and focused on 3D animation for a while. But now I'm back to do both!

Here is a snippet of what's to come, please enjoy!




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Just going to leave this here for now.... don't mind me

Took a little break from developing this fun game, but the grind will be on every now and then! Just to show how far we are to getting the first release there is only 2 more cards that need to be programmed in! Afterwards, it's just finishing touches.

Currently creating the new title screen, wont spoil how it plays out but I'll give you all a sneak peak at it!

Hey everyone!

I've been slowly figuring out how to create some things for the titlescreen easier and make it look overall better! Some assets are still being created such as the highscore in the new image; however, things will get a massive glowup later!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Runestones: from concept to in-game model๐Ÿ—ฟ

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname