Game
Reflected Action
4 years ago

Hey all,

This is a port from my mobile game that I just released. Check it out and let me know what you think, I hope you like it!

Let me know if you encounter any issues.

Mobile Version is here for android: https://play.google.com/store/apps/details?id=com.EHGGaming.DividedAttention




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Feature Addition:

I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game

a few in game screenshots

Balancing is hard... so I've started using spreadsheets

Game Concept Reveal!!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What you all think

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Coming Soon...