hey, does anyone know how to get rigged models from blender into unreal? i'm kinda new to unreal engine, btw i'm using ue 4 cause why not. hope i was clear about it.
Next up
new hst screenshot for all of you
hello i'm still alive and working on trilogy, to prove it here's a screenshot for the wip of heroside 2.
i watched lwa a couple days back and i did really like it, so i drew akko more recently. would recommend it, it's good, anywho here's art i made of the main character.
Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.
so since today is heroside 1's anniversary today, here's a new wip screenshot of heroside trilogy.
Lockdown is free for a while
Sale ends on Dec 16th
You can claim it here https://jangomango2001.itch.io/lockdown
oh btw, december 3rd marks 6 years of heroside 1. its really been that long.... woooow....
hey, sorry for the lack of posting. anywho i've redesign gyra for what she'll look like in heroside trilogy, i think it turned out pretty well.
This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.
#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5
one down, two to go.










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