hey everybody, happy new years! we just released a side game in "The Code"s universe if y'all are interested in checking it out 😁 it's a wave based survival game using the new versions combat system.
Next up
I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.
Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.
random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.
if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!
in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.
The deeper you go, the darker it gets...
took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.
Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already
We're launching a demo for our game "From the Heartlands" soon, if you'd like to check it out we have a page for it here on gamejolt now 😀. Heal the land, build up your homestead, help your neighbors and fight back the Witherbark.
some of the ledges and torches that help guide the path now. definitely much easier to find the right path/climb the towers now.
I have yet to beat the boss without taking damage, he always gets me at least once lmao. maybe you can do better :D










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