5 years ago

Hey everyone! I'm new here, found the place to host the demo to my RPG, Untold Story. My main goal was to create a very character driven story, while feeling reminiscent of classic turn-based RPGs. The title screen isn't great, but I'm more about story.




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Hey all! After 5.5 years I've come up with a Demo for my turn-based RPG. If you like more classic RPGs with a heavy emphasis on story and characters, I think you might enjoy it. It even has a built-in Randomizer for extra fun. https://gamejolt.com/games/Untold_Demo/578183

An expansive desert has been nearly taken over completely by a lush forest. All that remains of the desert is a small patch of sand and the remnants of a ruined palace.

The party ventures to search the palace for the lost treasure...

#screenshotsaturday

Marcus uses Battle Items for his Skills. Rather than SP, he uses special items to create tonics to debuff an enemy and bombs to deal Elemental damage to all enemies, making him very versatile.

#screenshotsaturday

Try the Demo now: https://gamejolt.com/games/Untold_Demo/578183

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Hi Untold Story is still being developed!

Here's a new Title Screen / Logo! :D

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

I've finally found a way to change Victory Quotes mid game.

Now each character's victory quotes will correspond to the dungeon they're in, the other party members, plot events, and more!

Now you won't have to read the same text for 40 hours! Yay!

I meant to do this a long time ago, but here's a another playable character: Tally. She can convert from Human Model to Cat Model, and even alter the battlefield with a variety of effects that all sides have to contend with. Pretty fun to use I think. :)

Seal Island Intro! For #ScreenshotSaturday!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop